pub struct LoadJsonFactory {
pub ty: BehaviourTypeId,
}
Fields§
§ty: BehaviourTypeId
Implementations§
Trait Implementations§
Source§impl BehaviourFactory<Uuid, ReactiveEntity> for LoadJsonFactory
impl BehaviourFactory<Uuid, ReactiveEntity> for LoadJsonFactory
Source§fn create(
&self,
reactive_instance: ReactiveEntity,
) -> Result<Arc<dyn BehaviourFsm<Uuid, ReactiveEntity> + Send + Sync>, BehaviourCreationError>
fn create( &self, reactive_instance: ReactiveEntity, ) -> Result<Arc<dyn BehaviourFsm<Uuid, ReactiveEntity> + Send + Sync>, BehaviourCreationError>
Creates a new behaviour in the given reactive instance and returns the created state machine.
Source§fn behaviour_ty(&self) -> &BehaviourTypeId
fn behaviour_ty(&self) -> &BehaviourTypeId
Returns the behaviour type of the behaviour factory.
Auto Trait Implementations§
impl Freeze for LoadJsonFactory
impl RefUnwindSafe for LoadJsonFactory
impl Send for LoadJsonFactory
impl Sync for LoadJsonFactory
impl Unpin for LoadJsonFactory
impl UnwindSafe for LoadJsonFactory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more